Sanctum of Rebirth/Strategies (2024)

Sanctum of Rebirth/Strategies (1)
This article is currently under construction.

The information contained within should not be considered fully accurate and/or complete.

Contents

  • 1 Recommended levels and equipment
  • 2 Presets
  • 3 Bosses
    • 3.1 Hard Mode

Recommended levels and equipment[edit | edit source]

Requirements

Sanctum of Rebirth/Strategies (2)

Soul Searching

You need to complete the quest Soul Searching to gain access to this boss.

Level recommendations

Sanctum of Rebirth/Strategies (3)

80+ combat

It is recommended to have at least level 80+ in your chosen combat style (Attack & Strength, Ranged, Magic, or Necromancy).

Sanctum of Rebirth/Strategies (4)

80+ Defence

It is recommended to have at least level 80+ Defence.

Sanctum of Rebirth/Strategies (5)

71+ Prayer

At least 71 and Ancient Curses are recommended to protect against this boss' attacks.

Sanctum of Rebirth/Strategies (7)

96+ Herblore

Use the best combat potions that you have to increase your hit chance and damage. Overloads are recommended at level 96 .

Sanctum of Rebirth/Strategies (9)

86+ Invention

Augmented gear with basic perks is sufficient at 86 .

Gameplay

Sanctum of Rebirth/Strategies (11)

Prayer switching required

This boss has mandatory prayer-switching and a secondary action bar with hotkey-bound protection prayers is strongly recommended.

Equipment recommendations

Sanctum of Rebirth/Strategies (12)

Tier 80+ armour

Use Masterwork, Pernix or Zamorak Anima,
Virtus, or Seren Anima or better (see more recommendations).

Sanctum of Rebirth/Strategies (16)

Tier 80+ weaponry

Use tier 80 weaponry or better
(see recommendations).

Sanctum of Rebirth/Strategies (17)

Shield or defender required

You require a shield or defender/rebounder/repriser switch because this boss has attacks that require defensive abilities.

Sanctum of Rebirth/Strategies (18)

Bladed dive

Bring a melee weapon switch for a fast method to avoid the AOE damage such as Bladed Dive or Dive.

Sanctum of Rebirth/Strategies (19)

Necrotic Runes

Darkness may be used with any style or armour type to reduce damage taken. Additionally, Greater Bone Shield can be used in place of a shield or defender to use defensives without damage loss.

Optional boosts

Sanctum of Rebirth/Strategies (20)

Slayer helmet immune

This boss does not count as any slayer task, so the slayer helmet damage boost has no effect.

Sanctum of Rebirth/Strategies (21)

Poison immune

This boss is immune to poison. Cinderbane gloves and weapon poisons do not deal additional damage.

Sanctum of Rebirth/Strategies (22)

Blessed flask

Blessed flask is useful due to the lengthy encounter if you plan on doing all 3 bosses in one go. Alternatively, bring several potions that restore prayer points.

Sanctum of Rebirth/Strategies (23)

Defence reduction

Each boss has very high Defence and moderate affinity, so bringing items such as Invoke Lord of Bones, a guthix staff, black stone arrows can help improve accuracy and damage rates.

Requirements

Sanctum of Rebirth/Strategies (24)

Soul Searching

You need to complete the quest Soul Searching to gain access to this boss.

Level recommendations

Sanctum of Rebirth/Strategies (25)

99+ combat

It is recommended to have at least level 99+ in your chosen combat style (Attack & Strength, Ranged, Magic, or Necromancy).

Sanctum of Rebirth/Strategies (26)

99+ Defence

It is recommended to have at least level 99+ Defence.

Sanctum of Rebirth/Strategies (27)

99+ Prayer

This boss is high level and Praesul offensive curses are highly recommended.

Sanctum of Rebirth/Strategies (28)

96+ Herblore

Use the best combat potions that you have to increase your hit chance and damage. Overloads are recommended at level 96 .

Sanctum of Rebirth/Strategies (30)

120 Invention

Augmented gear with advanced perks is recommended at 120 .

Gameplay

Sanctum of Rebirth/Strategies (32)

Prayer switching required

This boss has mandatory prayer-switching and a secondary action bar with hotkey-bound protection prayers is strongly recommended.

Equipment recommendations

Sanctum of Rebirth/Strategies (33)

Tier 90+ armour

Use Masterwork, Sirenic, Tectonic, or better
(see more recommendations).

Sanctum of Rebirth/Strategies (37)

Tier 90+ weaponry

Use tier 90 weaponry or better
(see recommendations).

Sanctum of Rebirth/Strategies (38)

Shield or defender required

You require a shield or defender/rebounder/repriser switch because this boss has attacks that require defensive abilities.

Sanctum of Rebirth/Strategies (39)

Bladed dive

Bring a melee weapon switch for a fast method to avoid the AOE damage such as Bladed Dive or Dive.

Sanctum of Rebirth/Strategies (40)

Necrotic Runes

Darkness may be used with any style or armour type to reduce damage taken. Additionally, Greater Bone Shield can be used in place of a shield or defender to use defensives without damage loss.

Optional boosts

Sanctum of Rebirth/Strategies (41)

Slayer helmet immune

This boss does not count as any slayer task, so the slayer helmet damage boost has no effect.

Sanctum of Rebirth/Strategies (42)

Poison immune

This boss is immune to poison. Cinderbane gloves and weapon poisons do not deal additional damage.

Sanctum of Rebirth/Strategies (43)

Blessed flask

Blessed flask is useful due to the lengthy encounter if you plan on doing all 3 bosses in one go. Alternatively, bring several potions that restore prayer points.

Sanctum of Rebirth/Strategies (44)

Defence reduction

Each boss has very high Defence and moderate affinity, so bringing items such as Invoke Lord of Bones, a guthix staff, black stone arrows can help improve accuracy and damage rates.

Presets[edit | edit source]

Bosses[edit | edit source]

There are three bosses in the Sanctum of Rebirth, fought in the following order:

  • Vermyx, Brood Mother
  • Kezalam, the Wanderer
  • Nakatra, Devourer Eternal

Vermyx, Brood Mother[edit | edit source]

Vermyx, Brood Mother, is the first boss in the Sanctum of Rebirth. She is a massive wyrm soul devourer and has 400,000 health. She will attack with ranged, but will also use melee if a player is next to her. She is weakest to melee attacks.

She has various abilities at her disposal, which is used once every two auto-attacks she makes:

  • Moonstone Shard: Vermyx will target a player's location and burst a chunk of moonstone shards which can be easily avoided. There is a significant delay when the ability is used and before the attack actually starts, which is indicated with a 1x1 telegraphed marker. These can be ignored, as they do not do anything outside of blocking line of sight. Failing to avoid the shard will deal 4,000 damage and inflict a stun/bind for 3 seconds.
  • Heeal... - A Corrupted scarab healer will spawn around the arena and slowly shuffle to Vermyx. It has 10,000 health and is immune to damage unless hit with a stun. If it is allowed to charge to full, it will heal the boss for double its health.
  • Soul Bomb: Vermyx will channel a bomb attack at the player, dealing ~7,000 damage.
  • Wyrmfire: Vermyx will target the area in front of her, dealing 4,000+ damage every few ticks if caught in the radius.
  • Soul Rush: Upon reaching 300,000 and 200,000 health, Vermyx will retreat into the tunnels, siphoning souls to strengthen herself. She will siphon souls to the west and east respectively, during which Coilspawns will emerge from the other tunnels. These coilspawns, like their mother, attack with ranged and have 50,000 health. Killing the coilspawns are optional, though for every coilspawn present, Vermyx's auto-attacks are strengthened by 15%, and the gap between her and her spawns attacking is very small and thus hard to Soul Split flick. After a few attacks, the coilspawn will perform a large breath attack covering the area in front of it that deals 4,000+ damage every few ticks if caught in the radius.

The shards can be used to block line of sight to prevent coilspawns from attacking, as they can be relatively annoying with their high damage and attacking off-sync with their mother. Players using Necromancy should be aware that Death Skulls will bounce onto them, likely destroying them in the process.

After defeating phase one, a set of three souls will land on tiles in the eastern section of the map, indicated by four green arrows pointing to the tile. To progress, the player must grab these souls in order to redirect their power. It is important not to miss any of the souls, as this will unnecessarily delay kills. After the third soul is taken, Vermyx will be forced out and can be attacked again. Similiarly, once phase two is defeated, the souls will now land on the tiles in the western side of the map. Phase three will not have any further soul collections.

If the player takes too long to kill Vermyx, she will prepare a bomb attack, launching a single projectile that deals heavy damage. This can be blocked with defensives.

Kezalam, the Wanderer[edit | edit source]

Kezalam, the Wanderer is the second boss in the Sanctum of Rebirth. It is a dark beast soul devourer with 600,000 health. It will attack with magic from a distance and melee up close. Unlike the other two bosses, Kezalam is susceptible to stuns. It is weak to magic attacks.

It has various abilities at its disposal, which it uses once every four auto-attacks made.

  • Moonstone Prison + Soul Bomb: Kezalam will stun and bind the player for 4 seconds before a large amount of moonstone shards appear around the player while a projectile appears from above. The player must break one of these shards and get out of the blast radius, or they will take up to 8,000+ soft typeless damage. Defensive abilities work against the bomb, but Resonance will not heal the damage.
    • If players attempt to stack the crystals (e.g two players death-dotting on one tile), the crystals' health will stack.
  • Sanctum Blast (area attacks): Kezalam will periodically yell and target various areas for follow-up attacks that will deal massive damage if not avoided. There are several variants of this attack:
    • Dhaaarken - large 7x7 grid with a gap between tiles; gap is smaller if closer to the boss.
    • Kyaaa - large 7x7 grid in a 3x3 area surrounding boss if a player is within 3-6 tiles of the boss
    • Hrrrr - small 5x5 grids away from the boss if a player is more than 7 tiles away from the boss
    • Paiiin - single 3x3 grids in a column/row on the player.
    • Graaah - large 10x10 grid directly on boss if someone is within 2 tiles of the boss
  • Unstable Scarabs - Kezalam will summon two Volatile scarab akhs from a moonstone obelisk. These have 2,000 health and are immune to damage unless hit with a stun beforehand. They will charge up with a blue bar, and if allowed to do so, will explode and deal 6,000+ damage each to players in the arena.
  • Moonstone Obelisks: Upon reaching 398,000 and 198,000 health, Kezalam will become immune to attacks, siphoning from the south and north Moonstone Obelisks respectively. The obelisks have 60,000 health and will heal Kezalam for 10% of this value every few ticks. If the player does not destroy the siphoned obelisk before Kezalam finishes siphoning from it (roughly 40 ticks), it will charge up a wave of massive explosions that deals immense damage. This wave goes from one obelisk to the other then back again and can be avoided by staying on very edges of the arena.

Destroying both obelisks will prevent volatile scarab akhs from assisting Kezalam, and anytime that the obelisks would have done this, had they been standing, is instead replaced by Moonstone Prison + Soul Bomb.

Nakatra, Devourer Eternal[edit | edit source]

Nakatra, Devourer Eternal is the final boss in the Sanctum of Rebirth. She is a former member of the Order of Slayer Masters. She has 800,000 health and uses a mix of both magic and ranged attacks. She is equally weak to all combat styles.

Phase 2 starts upon reaching 640,000 health, while phase 3 starts at 320,000 health. Any damage over this will be nullified as "immune" for a few ticks, though this is unintentionally extended if she was in the middle of a special attack.

During phases 1 and 2, she will use a special attack for every three auto-attacks made:

  • Obliterate: Nakatra will perform a single-hitting magic attack that deals over 14,400 damage. She will first yell Prepare for death..., then Be obliterated! as a warning before launching the attack. Resonance can be used to heal from the damage.
  • Soulfire attacks: Nakatra will periodically yell and target various areas for follow-up attacks that deal up to 6,000+ damage if not avoided. The two varieties of soulfire attacks are as follows below:
    • Soulfire Waves: This attack deals magic damage and travels as a wave of soulfire down the length of the arena. This can consist of two large waves or one large wave and two smaller waves. The starting point and direction it comes from is always on the opposite side of the player.
    • Sanctum Hieroglyphs: This grid attack begins in and starts phase 2. Large squares (9x9 tiles) of the arena become marked to explode, dealing hard typeless damage. The size of these marked squares effectively makes a 3x3 (square not tile) grid out of the arena. The squares which are safe to stand on are telegraphed by the empty, lit up space in large hieroglyphs on the walls to the east and west sides of the arena. The western hieroglyphs pattern is the first to be used, followed by the eastern one. To discern how their patterns will appear in the arena, picture a 3x3 grid over the hieroglyph and understand that for each hieroglyph, the bottom is always the side of the arena closest to it. For example, the top right square of the eastern hieroglyph represents the 9x9 tile square that is the north western part of the arena. This would be reversed for the western hieroglyph. Successfully dodging these attacks will reset the player's Dive/Surge/Bladed Dive/Escape cooldowns.
  • Summon Scarabs: During phase 1 and 2, a Corrupted scarab healer and a Volatile scarab akh may appear to the north and slowly shuffle to Nakatra. Both are immune to damage unless hit with a stun and acting the same as with the previous two bosses:
    • the Corrupted scarab healer has 10,000 health and if it is allowed to charge to full, it will heal the boss for double its health;
    • the Volatile scarab akh has 2,000 health. It will charge up with a blue bar, and if allowed to do so, will explode and deal 6,000+ damage each to players in the arena.
  • Summon Nefthys: Upon reaching 320,000 health, Nakatra will summon two copies of Nefthys, the Split Soul for each player present, who have 60,000 health each and are unaffected by group size. They will attempt to howl to Nakatra, and if successfully done, will add 25 stacks of Devourer's Corruption to her, increasing her overall damage. This can be interrupted by distracting the akh by getting near it. It is mandatory to stand near the akh anyways, as they have massive damage reduction if they are hit out of range. Nefthys will attack with melee and can occasionally disable overhead protection prayers/curses.
    • Soulfire Crosswave: During this time, Nakatra will additionally perform octal-based soulfire attacks. These are the same as the wave variant.
    • Heal Nefthys: Periodically, she may yell We are eternal. or Be healed!, healing the Nefthys copies for 12,000 health if this occurs.
  • Shadowsands Devour: Nakatra will have a soul devourer drag the player into the Shadowlands during phase 3, where an Avatar of Amascut will attempt to consume their soul. The player has 30 seconds to obtain enough souls to avoid being consumed by interacting with the soul storm. This will cause two Shadowsands feline akhs to spawn, who have 15,000 health. Meanwhile, two Shadowsands gorilla akhs to the sides will periodically attack with bursts of melee attacks which can be protected against. They have 100,000 health, but should be ignored as they are only there to deal damage. After killing the feline akhs, make note of the two hieroglyphs beside the Avatar of Amascut and grab the souls to escape.
    • After escaping the Shadowsands, Nakatra will charge an attack that deals five hits of 5,000+ damage while also significantly reducing damage taken during the charge-up. This attack must be mitigated by standing on the hieroglyph that was NOT shown in the Shadowsands. Nakatra will be disoriented for ~10 seconds after the attack.

Once the last of the copies are killed, Nakatra will drag the player into the Shadowsands. Immediately take notice of the hieroglyphs next to the Avatar of Amascut, as this is for a mechanic that follows immediately after escaping it. Swap to Protect from Melee/Deflect Melee, interact with the soul storm and eliminate the two feline akhs with AoE attacks. If the player does not get enough souls within the allotted time, the Avatar of Amascut will consume them, resulting in an full instant kill. Once they are dead, pick up the soul fragments (in groups, each player will have their own fragments), get up to full adrenaline from the gorillas, then return to the real realm and move into the hieroglyph that was not present in the Shadowsands. This glyph is random and not shared between players in group encounters. It is important to do this, as the boss will deal five hits of 5,000+ damage that cannot be blocked by defensives such as Barricade, even though some of the attacks are dealt as combat damage. If the player does not remember which hieroglyph they were supposed to stand on, Immortality can be used as a last resort. This is less of a case in normal mode due to the revives and more useful for hard mode, as the hits are low and spread far enough that the player will die without a ring of death.

  • Sanctum Shockwave: After recovering, Nakatra perform a burst-type attack that slowly envelops the entire arena. This soulfire burst deals hard typeless damage and will reset defensive abilities if struck by it. The easiest way to dodge the attack is to stand at the edge of the first formation, then walk in when it explodes but before the second formation sets off. This burst pattern is used twice, so players should quickly move back into position for the second use. During this time, Nakatra will also attack on a two tick cycle with one combat style until her bar is full. Once this occurs, she will stop, use a single instance of Obliterate, followed by three casts of soulfire grids, one cast of soulfire row/column, and then three casts of soulfire grids before using Shadowsands Devour again, repeating this loop until the encounter ends.

Hard Mode[edit | edit source]

In hard mode, the health values of all enemies is increased by 50% of their normal mode values.

In addition to these changes, each boss' mechanics are additionally enhanced:

  • Vermyx:
    • All four coilspawns will spawn as soon as the fight starts. Their ranged attacks can also add two affinity stacks on their target.
    • Three instances of Moonstone Shards are used every time the mechanic is initiated.
    • The gap between souls during the interlude phase is significantly shorter.
    • The Soul Bomb attack hits twice instead of once.
  • Kezalam:
    • The Moonstone Prison + Soul Bomb projectile no longer destroys the moonstone crystals near it.
    • The area attacks are performed significantly faster, and apart from the Dhaaarken and Paiiin attacks, are used three times in a row.
  • Nakatra:
    • The boss begins the fight with 200 Devourer's Corruption stacks.
    • The boss attacks on a two-tick cycle for the entire fight.
    • Obliterate hits three times instead of once.
    • The row/column Soulfire Wave now covers the entire arena, albeit with a small gap between the waves to allow players to dodge them.
    • The area attacks are performed significantly faster.
    • Successful howls made by Nefthys will add 50 Devourer's Corruption stacks. Nakatra's heals to Nefthys is significantly increased.
    • The boss gains Devourer's Corruption stacks after every use of Shadowsands Devour. The more the team lags in clearing this phase, more hieroglyphs will be added for the mechanic.
    • The time during which Nakatra is stunned after the soft insta-kill is reduced.

Retrieved from ‘https://runescape.wiki/w/Sanctum_of_Rebirth/Strategies?oldid=36471130

Sanctum of Rebirth/Strategies (2024)
Top Articles
Erin Brockovich (Film, 2000) - MovieMeter.nl
(USA) Asset Protection Associate - All DC/FC
Will Byers X Male Reader
Ets Lake Fork Fishing Report
News - Rachel Stevens at RachelStevens.com
Couchtuner The Office
According To The Wall Street Journal Weegy
Lowes 385
Lycoming County Docket Sheets
Carter Joseph Hopf
Baseball-Reference Com
Wisconsin Women's Volleyball Team Leaked Pictures
Binghamton Ny Cars Craigslist
Huge Boobs Images
Studentvue Columbia Heights
Ruben van Bommel: diepgang en doelgerichtheid als wapens, maar (nog) te weinig rendement
/Www.usps.com/International/Passports.htm
Mychart Anmed Health Login
Robert Deshawn Swonger Net Worth
Best Mechanics Near You - Brake Masters Auto Repair Shops
Hobby Stores Near Me Now
Quick Answer: When Is The Zellwood Corn Festival - BikeHike
Jc Green Obits
Prot Pally Wrath Pre Patch
Renfield Showtimes Near Paragon Theaters - Coral Square
Wrights Camper & Auto Sales Llc
Spectrum Outage in Queens, New York
LG UN90 65" 4K Smart UHD TV - 65UN9000AUJ | LG CA
Craigslist Middletown Ohio
Craigs List Tallahassee
Moonrise Time Tonight Near Me
Peter Vigilante Biography, Net Worth, Age, Height, Family, Girlfriend
Craigslist Greencastle
Afspraak inzien
Poe Flameblast
Nearest Ups Office To Me
Pay Entergy Bill
Jasgotgass2
Gopher Hockey Forum
'The Nun II' Ending Explained: Does the Immortal Valak Die This Time?
Brown launches digital hub to expand community, career exploration for students, alumni
705 Us 74 Bus Rockingham Nc
What is 'Breaking Bad' star Aaron Paul's Net Worth?
Unit 11 Homework 3 Area Of Composite Figures
Human Resources / Payroll Information
Pas Bcbs Prefix
Paradise leaked: An analysis of offshore data leaks
The Quiet Girl Showtimes Near Landmark Plaza Frontenac
Black Adam Showtimes Near Cinemark Texarkana 14
Glowforge Forum
BYU Football: Instant Observations From Blowout Win At Wyoming
Secondary Math 2 Module 3 Answers
Latest Posts
Article information

Author: Moshe Kshlerin

Last Updated:

Views: 6296

Rating: 4.7 / 5 (77 voted)

Reviews: 92% of readers found this page helpful

Author information

Name: Moshe Kshlerin

Birthday: 1994-01-25

Address: Suite 609 315 Lupita Unions, Ronnieburgh, MI 62697

Phone: +2424755286529

Job: District Education Designer

Hobby: Yoga, Gunsmithing, Singing, 3D printing, Nordic skating, Soapmaking, Juggling

Introduction: My name is Moshe Kshlerin, I am a gleaming, attractive, outstanding, pleasant, delightful, outstanding, famous person who loves writing and wants to share my knowledge and understanding with you.